Severe Head Injury

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Severe Head Injury is a Wound condition applied when head gets heavily damaged. See Injuries for more information.

  • Severe Head Injury has a chance to cause Coma. This chance starts at zero, but increases every turn by 0.075%.
  • The special effect prevents from using any Sorcery skills as well as the War Cry skill. Weapon abilities and other Utility skills (like Elusiveness) can still be used.


Severe Head Injury
Wound
Control Resistance
-35%
Accuracy
-35%
Healing Effiency
-30%
Cooldowns Duration
+100%
Vision
-4
Pain Limit
+50
Pain Change
+1.5%
Sanity Change
-0.2%
Morale Change
-0.3%

Can't cast spells.


Severe Head Injury