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Highwaymen firmly follow one simple rule: shoot first, ask questions later.
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Skills
Skill | Basic Stats | Description |
Long Shot | Attack Type: Target Tile Energy: 14 Cooldown: 12 | Takes a shot with +2 Range.
Each tile of distance to the target grants the shot +1.5% Weapon Damage, +0.8% Armor Penetration, and +2.3% Bodypart Damage.
If the target isn't hostile, doubles all the distance-related bonuses and, upon hitting the target, with 80% chance Confuses it for 10 turns. |
Taking Aim | Maneuver Type: No Target Energy: 4 Cooldown: 1 | Activates the following effect for the next turn:
+60% Accuracy +10% Weapon Damage.
For each enemy within 4 tiles additionally grants the effect:
+25% Knockback Chance +25% Immobilization Chance +25% Stagger Chance
Removes the effect if not equipped with a ranged weapon. |
Description
Stronger than Poachers, yet still weak.
Outlaws have a limited range, accuracy, and mobility and are not a big threat in physical combat.
Their arrows will hit you and their allies almost as often.
Still, they are never alone, and in large groups even weak Outlaws can kill careless mercenaries.
Tactics
Warriors, that prefers fighting in range can easily outrange them.
Just make sure you don't run into a bigger threat by staying away from this Brigants.
Catching them can be a bit annoying as they will keep their distance.
If the Outlaws attack you along with their companions, try to maneuver in such a way that there is another enemy between you and the Outlaw.
The arrows can hit them instead of you.
Or may use abilities like Dash to get close.
You can also hide behind bushes or trees, and when this Brigand runs out of arrows - he will attack you at close range.
Possible Loot
Weapons
Tools
See also
NPCs |
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| Undead | | | | Proselytes | | | Brigands | | | Beasts | | | Nests & Hives | |
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