Rockeater Soldier

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Rockeater Soldier
Tier 4 Beast
Rockeater Soldier
Health: 180
Energy: 120

Damage
12 Piercing
16 Rending
4 Poison

Protection
Head 0
Body 20
Arms 0
Legs 0

Resistances
Physical 35%
Slashing 35%
Piercing 35%
Crushing 35%
Rending 35%
Nature 25%
Fire 25%
Frost 25%
Shock 25%
Poison 50%
Caustic 25%
Magic 15%
Unholy 15%
Arcane 15%
Sacred 15%
Psionic 15%

Defensive stats
Block Chance 25%
Bleed Res. 45%
Pain Res. 100%
Block Power 30
Control Res. 50%
Fortitude 0%
Dodge Chance -15%
Move Res. 60%
Crit Avoidance 33%

Offensive stats
Crit Chance 10%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 30%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 25%
Bonus Range 0
Accuracy 80%
Fumble Chance 6%
Stagger Chance 60%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 30%

Attributes
STR: 10
AGL: 12
PRC: 14
VIT: 10
WIL: 4

Miscellaneous
Faction: Hive
Size: medium
XP: 120

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With their impenetrable shells and brutal combat instincts, the rockeater soldiers make any Hive incursion an extremely unpleasant surprise - regardless of the cave's original occupants.
With their impenetrable shells and brutal combat instincts, the rockeater soldiers make any Hive incursion an extremely unpleasant surprise - regardless of the cave's original occupants.

Skills

SkillBasic StatsDescription
Undermine
Undermine
Maneuver
Type:
No Target
Energy:
30
Cooldown:
16
Activates "Undermine" for 2 turns:

-50% Damage Taken
+50% Healing Efficiency
Replenishes 5% Max Health.
Can't perform any actions.

Receiving 25 points of damage removes the effect.

When the effect expires, allows the Rockeater Soldier to reposition within 4 tiles, ignoring all obstacles, and also grants +20% Armor Penetration and +15% Damage for 15 turns.

The effect stacks up to 5 turns.
Protect the Hive
Protect the Hive
Attack
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
6
Delivers two basic strikes.

Each successful hit reduces all cooldowns by 1 turn and also grants +3% Crit Chance for 5 turns for each ally within Vision.

The effect stacks up to 5 turns.
Toxic Salvo
Toxic Salvo
Attack
Type:
Target Point
Range:
6
Energy:
6
Cooldown:
10
Shoots a blob of slime, dealing 16 Poison Damage with 100% Accuracy.

If the target takes damage, with 50% chance applies it with "Weakness", "Enervation", or Poisoning for 3 turns.

The skill doesn't harm Rockeaters, instead granting them "Rapid Restoration" for 2 turns.
Combat Pheromones
Combat Pheromones
Passive
Grants strikes against targets affected by "Acid Bath" or Poisoning +10% Accuracy, +15% Life Drain, and +20% Damage.

Possible Loot

See also


Page last edited during patch: 0.9.3.6 | Data Page last updated in: 0.9.3.9