Difference between revisions of "Brigand Geomancer"

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{{Skill list||||}}
{{Skill list||||}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Runic Boulder}}
{{SkillTable/row|Stone Armor}}
{{SkillTable/row|Stone Armor}}
{{SkillTable/row|Stone Spikes}}
{{SkillTable/row|Boulder Toss}}
{{SkillTable/row|Boulder Toss}}
{{SkillTable/row|Stone Spikes}}
{{SkillTable/row|Step Aside!}}
{{SkillTable/row|Runic Boulder}}
{{SkillTable/row|Rune of Binding}}
{{SkillTable/row|Battle Trance}}
{{SkillTable/row|Now or Never}}
{{SkillTable/end}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
Weapons  
Weapons
*[[Conjurer Staff]]
*(100%) Tier 3 [[Staves]]
*[[Reinforced Staff]]
Jewelry
 
*(5%) Tier 3-4 [[Rings|Ring]]
*(5%) Tier 3-4 [[Amulets|Amulet]]
Consumables
* (8%) [[Healing Salve]], [[Herbal Extract]], [[Stardust]], [[Soporific Sponge]], [[Mindwort]], [[Vivifying Essence]]
Books
Books
*[[Pyromantic Treatise III]]
*(10%) [[Geomantic Treatise II]] or [[Magic Mastery Treatise II]]
*[[Electromantic Treatise III]]
*(15%) [[Scrolls|Scroll]]
 
Bags
Scrolls
*(10%) [[Purse]] (15-45g)
*[[Identification Scroll]]
*[[Enchantment Scroll]]
 
Medicine
*[[Mindwort]]
 
== See also ==
== See also ==
* [[Brigands]]
* [[Brigands]]

Latest revision as of 23:33, 28 December 2024


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Brigand Geomancer
Tier 4 Human
Brigand Geomancer
Health: 115
Energy: 155

Damage
23 Crushing
3 Arcane

Protection
Head 3
Body 6
Arms 5
Legs 5

Resistances
Physical 5%
Slashing 5%
Piercing 5%
Crushing 5%
Rending 5%
Nature 30%
Fire 30%
Frost 30%
Shock 30%
Poison 30%
Caustic 30%
Magic 30%
Unholy 30%
Arcane 45%
Sacred 30%
Psionic 30%

Defensive stats
Block Chance 12%
Bleed Res. 15%
Pain Res. 10%
Block Power 19
Control Res. 5%
Fortitude 0%
Dodge Chance 25%
Move Res. 5%
Crit Avoidance 25%

Offensive stats
Crit Chance 10%
Counter Chance 0%
Stun Chance 20%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 20%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 12%
Stagger Chance 20%
Magic Power 140%
Armor Pen. 5%
Bodypart Dmg 5%

Attributes
STR: 11
AGL: 11
PRC: 18
VIT: 14
WIL: 18

Miscellaneous
Faction: Brigand
Size: medium
XP: 80

Show moreShow less
Not every sorcerer manages to find a place at the Academy or in a noble court, which often leads them down the path of crime.
Some sorcerers fail to find their place at the noble court, ending up as criminals.

Skills

SkillBasic StatsDescription
Runic Boulder
Runic Boulder
Spell
Type:
Target Tile
Range:
5
Energy:
6
Cooldown:
4
Summons a runic boulder on the targeted tile, dealing 4 Arcane Damage to every enemy adjacent to it and with 75% chance knocking them back.

Each boulder grants the caster 1 stack of "Runic Empowerment":

+5% Magic Power
+10% Geomantic Power
-10% Abilities Energy Cost
-3 Energy Replenishment

Only 3 boulders can be summoned simultaneously, and their Durability depends on the caster's Max Energy.

Boulders falls apart when they leave the caster's Vision or if the caster runs out of Energy.

When a boulder is destroyed by enemies, Confuses the caster for 4-6 turns and deals 4 Arcane Damage to them.
Stone Armor
Stone Armor
Spell
Type:
No Target
Energy:
18
Cooldown:
16
Activates "Stone Armor" for 4 turns (+4 turns for each stack of "Runic Empowerment"):

+15% Physical Resistance
+20% Nature Resistance
+15% Magic Resistance
+20% Bleed Resistance
+20% Move Resistance
+20% Control Resistance

When the effect expires or is activated again, the armor explodes, dealing 6 Arcane and 4 Crushing Damage to all adjacent targets, and with 50% chance Knocking them back.

The Crushing Damage increases by 100% for each strike or shot recieved over the course of the effect (but no more than 30).

Summoning runic boulders prolongs the effect's duration by 2 turns.
Stone Spikes
Stone Spikes
Spell
Type:
Target Object
Range:
5
Energy:
24
Cooldown:
12
Destroys the chosen runic boulder, dealing 12 Piercing and 3 Crushing Damage to all tiles adjacent to it, and with 40% chance knocks the affected targets back.

Then, if the adjacent tiles are empty, summons stone spikes on them, which persist for 8 turns.

The spikes' Durability depends on the caster's Max Energy.
Boulder Toss
Boulder Toss
Spell
Type:
Target Tile
Range:
5
Energy:
64
Cooldown:
28
Throws the chosen runic boulder at a targeted tile, dealing 12 Crushing and 6 Arcane Damage.

Hitting the target with 70% chance knocks it back and with 15% chance Stun or Daze.
Step Aside!
Step Aside!
Attack / Charge
Type:
Target Object
Range:
3
Energy:
16
Cooldown:
12
Performs a charge towards the target and delivers a strike to all adjacent tiles with +20% Weapon Damage and +60% Knockback Chance.

Reduces the ability tree's cooldowns and cooldowns of all spells by 2 turns for each enemy knocked back by the strike.
Rune of Binding
Rune of Binding
Passive
Summoning a {{|runic boulder}} grants +7.5% Energy Restoration for 5 turns and reduces the ability tree's cooldowns for 1 turn for each stack of "Runic Empowerment".
Battle Trance
Battle Trance
Passive
If there are enemies within vision, using spells grants +8% Weapon Damage and +3% Crit Chance for 10 turns.

Each recieved strike or shot (including misses) grants -3% Damage Taken and -3% Backfire Chance for 10 turns.

Both effects stack up to 5 times.
Now or Never
Now or Never
Passive
Full and partial dodges and blocks grant +10% Counter Chance and +10% Magic Power for 4 turns.

Using spells grants +8% Dodge Chance and +8% Block Chance for 4 turns.

Both effects stack up to 3 times.

Possible Loot

Weapons

Jewelry

Consumables

Books

Bags

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.3.9