Difference between revisions of "Stone Spikes"

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* Unlocked by reading [[Geomantic Treatise II]] or by spending 6 Attribute points into Vitality or Willpower.
 
Stone Spike HP: <code>(MP+GP)*0,5*(Player's Max Energy / 100)</code>
 
Stone Spike resistances:
Slashing +33%
Piercing +50%
Blunt    +20%
Rending  +33%
Fire    +50%
Shock    +50%
Poison  +200%
Frost    +75%
Caustic  +50%
Unholy  +100%
Sacred  +100%
Psionic  +200%
 
 


{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]</noinclude>

Latest revision as of 03:45, 30 January 2025

Stone Spikes
Stone Spikes
Spell
24 Icon skill energycost.png 12 Icon skill cooldown.png

Type
Target Object
Range
5
Backfire Chance
40
Armor Penetration
15%

Modified by: Magic Power, Geomantic Power, Bonus Range
Destroys the chosen runic boulder, dealing 12 Piercing and 3 Crushing Damage to all tiles adjacent to it, and with 40% chance knocks the affected targets back.

Then, if the adjacent tiles are empty, summons stone spikes on them, which persist for 8 turns.

The spikes' Durability depends on the caster's Max Energy.
Destroys the chosen runic boulder, dealing (12 * ((Magic Power + Geomantic Power) / 100)) Piercing and (3 * ((Magic Power + Geomantic Power) / 100)) Crushing Damage to all tiles adjacent to it, and with (40 * (Magic Power + Geomantic Power) / 100)% chance knocks the affected targets back.

Then, if the adjacent tiles are empty, summons stone spikes on them, which persist for 8 turns.

The spikes' Durability depends on the caster's Max Energy.

Passive bonus:
+1% Backfire Chance of other Magic Schools' spells

Show formulasHide formulas

Stone Spike HP: (MP+GP)*0,5*(Player's Max Energy / 100)

Stone Spike resistances:

Slashing +33%
Piercing +50%
Blunt    +20%
Rending  +33%
Fire     +50%
Shock    +50%
Poison   +200%
Frost    +75%
Caustic  +50%
Unholy   +100%
Sacred   +100%
Psionic  +200%


Page last edited during patch: 0.9.1.18 | Data Page last updated in: 0.9.3.9