Difference between revisions of "Stone Spikes"
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Stone Spikes
Spell
Modified by: Magic Power, Geomantic Power, Bonus Range
Passive bonus:
+1% Backfire Chance of other Magic Schools' spells
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Revision as of 15:54, 19 September 2022
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Spell
24
12 
Type
Target Object
Range
5
Backfire Chance
40
Armor Penetration
15%
Modified by: Magic Power, Geomantic Power, Bonus Range
Destroys the chosen runic boulder, dealing 12 Piercing and 3 Crushing Damage to all tiles adjacent to it, and with 40% chance knocks the affected targets back.
Then, if the adjacent tiles are empty, summons stone spikes on them, which persist for 8 turns.
The spikes' Durability depends on the caster's Max Energy.
Then, if the adjacent tiles are empty, summons stone spikes on them, which persist for 8 turns.
The spikes' Durability depends on the caster's Max Energy.
Destroys the chosen runic boulder, dealing (12 * ((Magic Power + Geomantic Power) / 100)) Piercing and (3 * ((Magic Power + Geomantic Power) / 100)) Crushing Damage to all tiles adjacent to it, and with (40 * (Magic Power + Geomantic Power) / 100)% chance knocks the affected targets back.
Then, if the adjacent tiles are empty, summons stone spikes on them, which persist for 8 turns.
The spikes' Durability depends on the caster's Max Energy.
Then, if the adjacent tiles are empty, summons stone spikes on them, which persist for 8 turns.
The spikes' Durability depends on the caster's Max Energy.
Passive bonus:
+1% Backfire Chance of other Magic Schools' spells
Show formulasHide formulas
Page last edited during patch: 0.8.0.13 | Data Page last updated in: 0.9.3.9
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